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Troops

Troops enhance the stats of the assigned Hero of the matching element in the Team. The increase in stats is automatic and works in any game mode.

Unlike Heroes, there are only 4 rarities of Troops (with the same names, Common to Epic). Besides the strongest 4* ones, it is advised to keep some 3* and 2* Troops for the monthly Challenge Event and the Weekly Raid Tournaments.

Attacking with troops is an automatic process that happens after each match on the battlefield.  When a match is made, the shields/gems turn into troops which then do damage to the enemy depending upon the hero's (Troop-modified) attack and element.

Troops Attacking

Summoning Troops[]

Troop Summon Odds
Daily Epic Tower Legendary
1* 16% (47.9 %) -
2* 15.7% (47.0 %) -
3* 1.7% (5.1 %) 90% 85% 83%
4* 10% 10% 14%
Tower 5% -
5* 3%
Epic Troop Conversion Chart

Troops can be gained as battle reward (1 and 2 star only) or summoned in the Daily Summon (which produces Heroes twice often than Troops, so the table lists raw percentage as well as the ratio of summoned troops), Epic Troop Summon (for tokens, 200 Gems or 10 for 1600), Tower Troop Summon which replaces the latter during the Tower Events, or Legendary Troop Summon which replaces Epic Troop at it's own time about every two weeks(100 Legendary Troop Tokens, 300 Gems, or 10 for 2600).
Epic Troops that have reached specified levels can also be converted into Legendary Troops in the Barracks at a cost of Iron and Emblems the same as the primary Class of the Legendary Troop. Once an Epic Troop is converted there is a 28 day waiting period before another one can be similarly converted. Legendary Troops can be leveled using Feeder Troops, Iron (no meat is required for leveling unlike all other troop kinds) and, every 10 levels, Class Emblems. Also unlike other troop types Legendary Troops have a primary and secondary Class that give extra bonuses when used on a hero of the same Class. They will still work for other heroes albeit without activating the Class bonus. As such there are 10 new troops per color, each with a primary and secondary Class, resulting in 50 new troops in total for all 5 colors.

ETT
Legendary Troop Coin

It is worth noting (and saving up tokens) that the Tower Summon is more advantageous then the ordinary Epic one – the 10 % chance of gaining an ordinary Epic Troop is kept and the extra 5% of the special Tower ones comes at the expense of the baseline 90 % Rare.

Troops can also be trained, or Epic ones retrained, from Recruits and Iron in the Hero Academy Levels 2, 4, 6 and 9.


Leveling Troops[]

Barracks

Barracks

Troops In Barracks
Troops Level Up
Troop Leveling XP Values
Rarity Regular Trainer
1* Common 80 200
2* Uncommon 180 540
3* Rare 400 1400
4* Epic 800 3200
5* Legendary 1600 7200

Troops can be leveled with food by sacrificing other troops of the same element in the Barracks. Like with Heroes Leveling, the food cost is dependent on the current level of the leveled-up Troop, while the experience gained depends on the rarity as well as the level of the troop used (see table below; + 20 % per level of 1* and 2*, 16 % for the 3* and 11.5 % for 4*).

In higher levels the food cost rises so steeply that a better ratio of experience progression per food used could be achieved by first leveling 1* and 2* troops to level 2 and then using them for leveling rather then use the basic troops straight. However, in practice the amount of troops available tends to be the bottleneck while food is copious, so it doesn't make sense to use up thrice many Troops while the gain in experience is slight.

Maximum Troop Levels
Rarity Max Lvl Barracks Lvl Req.
1* 10 2
2* 15 4
3* 20 6
4* 30 10
5* 30 10

Trainer Troops[]

Trainer Troops

Trainer Troops premiered in Version 43 on Black Friday (Nov 26) 2021; they speed up leveling the same way Trainer Heroes work but unlike them cannot be used in battle (i. e. equipped in a Team) at all. They come in all 4 rarities and can be obtained from the War chest, Titan loot and Mystic Vision.

Troop Stats[]

Most troops are oriented either toward Attack or Defense. There is a 3* Hybrid variant, and 4* troops are divided into Crit(+Defense), Mana(+Attack) due to their strong focus on said additional stat, or scarce 4* Epic Ninja, Magic or Styx Troops, known collectively as Tower Troops and available in Tower Events.

Troop Stat Icons - NOX
Nature Troops - NOX

The infographic (courtesy of N.O.X.) on the right shows the in-game icons for each troop stat, followed by a listing of the percentage increased by each troop type after full leveling (without the newest ones' Bypass Defensive Buffs).

* While the graphic names and depicts only Nature Troops, the information is relevant to all troop types.  Only the names and icons are different among the other elements.

All Tower Troops below are Epic (4*) and only available when their appropriate Tower Events are active in the Troop Summon portal, with the odds of 5 % (see also above).

Ninja Troops[]

Ninja Troops
See also Ninja Tower#Troops

Ninja Troops have the highest Attack Boost percentage and are special in boosting the chance of bypassing defensive buffs (otherwise reserved to some Special Skills and Ranger Class talent). Ninja Troops are only available when the Ninja Tower.

Magic Troops[]

Magic Troops

Magic Troops (named Wizards) have the highest Mana Boost Percentage (20%) and premiered with the Tower of Magic event on March 1, 2022 (Version 46).

Styx Troops[]

Cyclopes Troops

Styx Troops are named Cyclopes (plus adjective dependent on element); in a way combine the two previous with Attack/Mana/Bypass boost; available in the Tower of Styx event since Version 50 (August 2022).

Legendary Troops[]

Legendary Collage1

Legendary Troops are the newest 5 star troop that can be summoned or converted from a 4 star Epic Troop in the Barracks. There are 10 different troops, one primary boost for each class with a secondary class assigned, in all 5 colors for a total of 50 individual Legendary Troops. Legendary Troops were released in V63 on January 1, 2024.

Troop Levels and Comparisons[]

Thanks to Guvnor for these graphics depicting the similarities and differences between the Epic troop types and levels (before the Styx were introduced). Also included is a ranking info of the Epic troops by attack.

Updated Troop Progression
Epic Troop Ranking

Mana Troop Level Breakpoints[]

Mana Troops start with + 5 % Mana Generation; this improves at Level 5 and every sixth after that, always in 2 % increments. The breakpoints have a significant, "quantum leap" effect on the Heroes of a particular Mana Speed. These are:

  1.  Lvl 5:  + 7 % – Very Slow decreases from 13,5 to 13 tiles
  2.  Lvl 11: + 9 % – Very Fast decreases to 6 tiles
  3.  Lvl 17: + 11 % – Slow decreases from 12 to 11 tiles
  4.  Lvl 23: + 13 % – Average decreases from 10 to 9 tiles
  5.  Lvl 29: + 15 % – Fast decreases from 8 to 7 tiles

Due to the nature of the match-3 Battles, levels 11 and 23 where a lower multiple of 3 is achieved, saving one turn, are particularly impactful. (Source)

Magic Troops are similar but have better increments +3 %; Styx Troops have the +3 % shifted to Levels 5, 12, 16, 23 and 27.

It must also be noted that Mana generation is improved by other factors, especially Costumes and Talents: Talent Grids include an option of +2 % Mana Generation in the penultimate node (Ranger and Rogue already in the 8th while Druid, Sorcerer and Monk have 4 % in the final one), so with a well-maxed Hero the improvement will arrive one or even two breakpoints earlier.

Forum Links[]

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