LiliactheBat (talk | contribs) No edit summary |
LiliactheBat (talk | contribs) No edit summary |
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* [[File:Status mage armor.png|24px|bottom]] Increased defense against Special Skills. |
* [[File:Status mage armor.png|24px|bottom]] Increased defense against Special Skills. |
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[[file:gretel.jpg|24px|bottom|link=Gretel]] [[file:hansel.jpg|24px|bottom|link=Hansel]] [[file:kadilen.jpg|24px|bottom|link=Kadilen]] [[file:king_arthur.jpg|24px|bottom|link=King_Arthur]] [[file:queen_of_hearts.jpg|24px|bottom|link=Queen_of_Hearts]] |
[[file:gretel.jpg|24px|bottom|link=Gretel]] [[file:hansel.jpg|24px|bottom|link=Hansel]] [[file:kadilen.jpg|24px|bottom|link=Kadilen]] [[file:king_arthur.jpg|24px|bottom|link=King_Arthur]] [[file:queen_of_hearts.jpg|24px|bottom|link=Queen_of_Hearts]] |
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+ | |||
+ | * [[File:Status hide.png|24px|bottom]] Can't be targeted by enemies. |
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+ | [[file:invisibility potion icon.png|24px|bottom|link=Invisibility Potion]] |
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* [[File:Status taunt.png|24px|bottom]] Taunt prevents enemies from using Special Skills on the caster's allies. |
* [[File:Status taunt.png|24px|bottom]] Taunt prevents enemies from using Special Skills on the caster's allies. |
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* [[File:Status linkmana green.png|24px|bottom]] Increased mana generation. |
* [[File:Status linkmana green.png|24px|bottom]] Increased mana generation. |
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[[file:kingston.jpg|24px|bottom|link=Kingston]] |
[[file:kingston.jpg|24px|bottom|link=Kingston]] |
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+ | |||
+ | * [[File:Status linkmana yellow.png|24px|bottom]] Increased mana generation. |
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+ | [[file:neith.jpg|24px|bottom|link=Neith]] |
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* [[File:Status blind.png|24px|bottom]] Decreased accuracy. |
* [[File:Status blind.png|24px|bottom]] Decreased accuracy. |
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− | [[file:bane.jpg|24px|bottom|link=Bane]] [[file:danzaburo.jpg|24px|bottom|link=Danzaburo]] [[file:drake_fong.jpg|24px|bottom|link=Drake_Fong]] [[file:hu_tao.jpg|24px|bottom|link=Hu_Tao]] [[file:joon.jpg|24px|bottom|link=Joon]] [[file:justice.jpg|24px|bottom|link=Justice]] [[file:arrow attack icon.png|24px|bottom|link=Arrow Attack]] |
+ | [[file:bane.jpg|24px|bottom|link=Bane]] [[file:danzaburo.jpg|24px|bottom|link=Danzaburo]] [[file:drake_fong.jpg|24px|bottom|link=Drake_Fong]] [[file:hu_tao.jpg|24px|bottom|link=Hu_Tao]] [[file:joon.jpg|24px|bottom|link=Joon]] [[file:justice.jpg|24px|bottom|link=Justice]] [[file:neith.jpg|24px|bottom|link=Neith]] [[file:arrow attack icon.png|24px|bottom|link=Arrow Attack]] |
* [[File:Status stun.png|24px|bottom]] Decreased attack. |
* [[File:Status stun.png|24px|bottom]] Decreased attack. |
Revision as of 16:13, 4 November 2019
In Empires & Puzzles, status effects can be grouped into 2 categories: beneficial effects, called buffs, and hindering effects, called status ailments. Status effects can modify nearly every aspect of a battle (e.g. attack, defense, incoming damage and usage of Special Skills). A wise use of them can turn the tide of a battle. Status effects tipically last from 2 to 6 turns.
Most of the status effects can stack with each other, but some may overwrite the current status (most notably opposite status like increased attack and decreased attack). DaveCozy has made a list of which status can or can't be overwritten. Click here to check it out.
Buffs
Beneficial modifiers applied by Buffers to allies. Can be removed (dispelled) by Dispellers, unless they are marked as Undispellable. You can check below which heroes and items can apply them.
- Increased attack and decreased accuracy that only applies when the target has more health than the target.
- A moderate amount mana received for every counterattack. The effect gets diminished for consecutive activations during the same turn.
- Increased chance to dodge Special Skills that do damage. The higher the damage from the special is, the higher the chance to dodge it. Receive mana on dodge.
- Increased attack. Immune to normal attacks, Special Skill attacks and status effects. Can't gain mana.
- The hero is reborn in Chameleon Mode with some health, increased attack, and decreased defense when they die.
Status Ailments
Harmful modifiers applied by Debuffers and damage over time. Typically applied to enemies, but in some cases it can be applied to the caster itself. Can be removed (dispelled) by Cleansers and Antidotes, unless they are marked as Undispellable. You can check below which heroes and items can apply them.
Special Buffs
This category of buffs are always active once their conditions are met and are not applied by heroes. They are available during some special rules of Wars and Raid Tournaments.
(During Attack Boost - stacks with other attack modifiers.)
(During Buff Booster - multiplier always active when character has any other buffs.)