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Sorcerer is an offensive Hero Class with a chance on attack to reduce enemy mana generation.  There are two Class Quests associated with it to acquire Class Emblems, which may then be used to acquire talents within the Sorcerer class to further enhance the hero.  Classes are available to all heroes, although it is widely recommended not using the emblems on 1* and 2* heroes.

Sorcerers[]

There are currently 96 sorcerers.

1* 2* 3* 4* 5*
Shaarkot Chochin Almur Acidfire
Event - Magic - Dolgoon Ameonna Alucard
Gill-ra Event - Magic - Anastasia Amethyst
Graymane Carol Hero Anubis
Hawkmoon2 Cheshire cat Atlanteia
Jaco Thumb Cyprian Costume Camilla
Jahangir R4 Missing Yellow Cardinal Richelieu
Morganite Fosco Thumb Carmenta Thumb
Oberon Costume 1 Thumb Kalo Chloris
Kashhrek Costume Event - Magic - Cristobal
Kelile Costume 2 Diaochan
Kiril-costume Director Zuri
Event - Starfall - Marcel 2 Dreadstar
Melendor Costume 2 Eron
Proteus Costume Alliance Quest - Knights - Esme
Sabina Flip Seal Lifeguard Thumb
R4 Missing Red Seasonal - Morlovia - Francine - Costume
Skittleskull S3 - Freya - Costume
Wang Yuanji Gargoyle - Gaillard
Garnet
Garten
Gwynn
Hathor
Hypnos
Isarnia2
Justice Costume 2
KadilenC1
Kemény
HOTM - Klaern
Krampus Hero
Lady locke
Lady of the lake
S4 - Lepiota
Lord Loki Costume
Lucinda Thumb
Mitsuko
Moonbell
Morax
Morgan le fay
Event - Bard - Narcisa
Natalya
Norns-0
Omen
Peppermint
Queen Guowang
Quintus
Ray
Rumpelstiltskin
Seasonal - Santa - Santa Claus - Costume
Event - Slayers - Senan
Sorrow
Tenebrae
ThorneC1
Thoth-amun
Topaz
Ukkonen Costume
Uraeus
Ursena
Vainamoinen
Vivica2
Von Rothbart
Xandrella
S4 - Xnolphod
Zaria
HOTM-Green
HOTM-Red
W3K - Zhuge Liang

Sorcerer Talent Grid[]

Costs below are declared for 3*/4*/5*.  There are four levels of emblem costs:

   Standard:  7 / 15 / 50
       Talent:  14 / 30 / 65
Expensive:  17 / 40 / 125
         Final:  35 / 70 / 250

Costs are shown in the middle column.  Talents are highlighted.  While you may choose every single option in the middle column, you may only choose the right side or the left side in-between.  This means that for your second two choices you may train either Defense + Health or Health + Attack, but you cannot mix-and-match Defense + Attack.

Delay
14 / 30 / 65
Defense 7 / 15 / 50 Health
Health 7 / 15 / 50 Attack
Delay
14 / 30 / 65
Attack 7 / 15 / 50 Defense
Health 7 / 15 / 50 Attack
Delay
14 / 30 / 65
Healing % 17 / 40 / 125 Critical %
Defense 7 / 15 / 50 Attack
Health %
17 / 40 / 125
Health 7 / 15 / 50 Defense
Delay
14 / 30 / 65
Defense 7 / 15 / 50 Attack
Attack 7 / 15 / 50 Health
Delay
14 / 30 / 65
Health 7 / 15 / 50 Attack
Defense 7 / 15 / 50 Health
Defense
14 / 30 / 65
Attack % 17 / 40 / 125 Defense %
Mana
35 / 70 / 250
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