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In Season 3, heroes pulled from Valhalla Summon belong to one of the Nine Realms, each benefitting them with a buff to allies or an aliment to enemies if multiple heroes from the same realm are placed in a team.

Alfheim

All allies are healed by 2/4/7% when an Alfheim Hero reaches low health.

3* Heroes 4* Heroes 5* Heroes
Kvasir (Holy) Ratatoskr (Nature)
Grevle (Nature)

Asgard

All allies gain 10/15/20% mana when an Asgard Hero dies.

3* Heroes 4* Heroes 5* Heroes
Agnes (Holy) Gullinbursti (Holy) Heimdall (Nature)

Helheim

Deals 25/50/100% damage to all enemies when a Helheim Hero dies.

3* Heroes 4* Heroes 5* Heroes
Stonecleave (Dark) Tyr (Fire)
Shadereave (Fire)

Jotunheim

All allies get an Ice Giant minion with 6/10/14% HP and 10/12/16% attack inherited from the caster when a Jotunheim hero dies.

3* Heroes 4* Heroes 5* Heroes
Nordri (Ice) Jott (Ice)

Midgard

All allies get +5/+10/+15% attack for as long as a Midgard ally has low health. This effect cannot be dispelled.

3* Heroes 4* Heroes 5* Heroes
Bjorn (Dark) Brynhild (Nature) Sif (Holy)
Mist (Holy)

Muspelheim

All enemies receive 22/37/64 Burn damage for as long as a Muspelheim ally has low health. This effect cannot be dispelled.

3* Heroes 4* Heroes 5* Heroes
Sudri (Fire) Sumle (Fire) Baldur (Fire)

Niflheim

All enemies have -5/-10/-15% accuracy for as long as a Niflheim ally has low health. Chance to miss also applies to offensive Special Skills.

3* Heroes 4* Heroes 5* Heroes
By-Ulf (Nature) Fenrir (Ice)
Ei-Dunn (Fire)
An-Windr (Dark)

Svartalfheim

All enemies received 22/37/64 Poison damage for as long as a Svartalfheim ally has low health. This effect cannot be dispelled.

3* Heroes 4* Heroes 5* Heroes
Jarvur (Ice) Fura (Dark) Alfrike (Dark)
Almur (Nature)

Vanaheim

The mana of all enemies is reduced by -5/-10/-15% when a Vanaheim Hero dies.

3* Heroes 4* Heroes 5* Heroes
Mireweave (Ice) Freya (Dark)
Norns (Holy)

See also

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