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Monk is a defensive Hero Class with a passive chance to resist status ailments.  There are two Class Quests associated with it to acquire Class Emblems, which may then be used to acquire talents within the Monk class to further enhance the hero.  Classes are available to all heroes, although it is widely recommended not using the emblems on 1* and 2* heroes.

Monks[]

There are currently 96 monks.

1* 2* 3* 4* 5*

Monk Talent Grid[]

Costs below are declared for 3*/4*/5*.  There are four levels of emblem costs:

   Standard:  7 / 15 / 50
       Talent:  14 / 30 / 65
Expensive:  17 / 40 / 125
         Final:  35 / 70 / 250

Costs are shown in the middle column.  Talents are highlighted.  While you may choose every single option in the middle column, you may only choose the right side or the left side in-between.  This means that for your second two choices you may train either Health + Defense or Defense + Attack, but you cannot mix-and-match Health + Attack.

Resist
14 / 30 / 65
Health 7 / 15 / 50 Defense
Defense 7 / 15 / 50 Attack
Resist
14 / 30 / 65
Attack 7 / 15 / 50 Health
Defense 7 / 15 / 50 Attack
Resist
14 / 30 / 65
Defense % 17 / 40 / 125 Health %
Health 7 / 15 / 50 Attack
Critical %
17 / 40 / 125
Defense 7 / 15 / 50 Health
Resist
14 / 30 / 65
Health 7 / 15 / 50 Attack
Attack 7 / 15 / 50 Defense
Resist
14 / 30 / 65
Defense 7 / 15 / 50 Attack
Health 7 / 15 / 50 Defense
Health
14 / 30 / 65
Healing % 17 / 40 / 125 Attack %
Mana
35 / 70 / 250
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