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Monk is a defensive Hero Class with a passive chance to resist status ailments.  There are two Class Quests associated with it to acquire Class Emblems, which may then be used to acquire talents within the Monk class to further enhance the hero.  Classes are available to all heroes, although it is widely recommended not using the emblems on 1* and 2* heroes.

Monks

There are currently 35 monks.

1* 2* 3* 4* 5*
Hou.jpg Bane.jpg Boldtusk2.jpg Aeron.jpg
Bauchan.jpg R4 Missing Red.jpg Bera - Hero Icon.png
Bjorn Hero.jpg Jabbar.jpg Drake fong.jpg
Friar tuck.jpg Li xiu.jpg Elizabeth Hero.jpg
Gan ju.jpg Sumle Hero.jpg Jabberwock.jpg
Shrubbear.jpg Tettukh.jpg Jade.jpg
Valeria.jpg Joon.jpg
Wilbur.jpg Karnov.jpg
Wu kong.jpg Leonidas.jpg
Marie therese.jpg
Quintus2.jpg
Raffaele.jpg
Rana.jpg
Ratatoskr-0.jpg
Santa claus.jpg
Skadi.jpg
Tarlak.jpg
HOTM-Blue.jpg
Yang Mai.jpg

Monk Talent Grid

Costs below are declared for 3*/4*/5*.  There are four levels of emblem costs:

   Standard:  7 / 15 / 50
       Talent:  14 / 30 / 65
Expensive:  17 / 40 / 125
         Final:  35 / 70 / 250

Costs are shown in the middle column.  Talents are highlighted.  While you may choose every single option in the middle column, you may only choose the right side or the left side in-between.  This means that for your second two choices you may train either Health + Defense or Defense + Attack, but you cannot mix-and-match Health + Attack.

Resist
14 / 30 / 65
Health 7 / 15 / 50 Defense
Defense 7 / 15 / 50 Attack
Resist
14 / 30 / 65
Attack 7 / 15 / 50 Health
Defense 7 / 15 / 50 Attack
Resist
14 / 30 / 65
Defense % 17 / 40 / 125 Health %
Health 7 / 15 / 50 Attack
Critical %
17 / 40 / 125
Defense 7 / 15 / 50 Health
Resist
14 / 30 / 65
Health 7 / 15 / 50 Attack
Attack 7 / 15 / 50 Defense
Resist
14 / 30 / 65
Defense 7 / 15 / 50 Attack
Health 7 / 15 / 50 Defense
Health
14 / 30 / 65
Healing % 17 / 40 / 125 Attack %
Mana
35 / 70 / 250