The Map button in the bottom left corner of the home/Base screen opens the World Map showing the Provinces that the Player has access to, as well as an outline of the following ones. Each province then consists of up to 10 stages which must be successfully completed in sequential order to progress to the next stage. Completion of a Province's final stage opens up access to the next, with some animations of the appropriate Story at the beginning and end of the Provinces. Seasons and their independent maps can be switched on the top (when they are available).
The Titan is also displayed on this map near the beginning of Season 1 (in the bay or mountains right of the provinces 3–8; when a new one arrives, there is an icon on the left edge of the Map screen that leads to the Titan).
Provinces[]
A typical province consists of 8-10 stages: most regular, and 2–3 Special Stages or Elite Enemies.
Some provinces have an increased chance to drop a particular Ingredients or Ascension material. Tapping on that item in the inventory will produce a popup with a listing of such provinces.
Season 1[]
# | Name |
---|---|
1 | Plains of Corellia |
2 | Rathwood |
3 | Shores of Windemer |
4 | Windemer Deadlands |
5 | Western Windemer |
6 | Slopes of Orgon |
7 | Howling Bay |
8 | Isgilham |
9 | Ruins of Skyfheim |
10 | Shaguadin |
11 | Shaguad Desert |
12 | Plains of Wind |
13 | Misty Highlands |
14 | Cloudloft |
15 | Forgotten Sands |
16 | Shriker Islands |
17 | Pass of Umbar |
18 | Morgovia |
19 | Brokenlands |
20 | Doomspire |
21 | Brooding Mountains |
22 | Rockfall of Zalthu |
23 | Dragonian Cave |
Season 1 consists of 23 provinces, almost all ending with Outposts where another player of comparable level has to be defeated in a Raid (costing Raid Energy) to advance. It culminates in the battle with the Dark Lord. The stages cost 3 World Energy up to and including S1: Province 9 Stage 1, 4 up to 13-6, 5 up to 17-1, 6 up to 20-4 and 7 afterwards. Expand the table on the right and select any province for more information.
Image courtesy of Mariamné
Season 2[]
On reaching Province 15 of Season 1, the Players can switch between season 1 and 2 maps and progress in each independently, as they wish. The switching button will appear at the top right corner of the map screen as soon as you reach Province 10, however it will be locked for the next five provinces.
Season 2 differs by offering Atlantis Coins as a reward for first completion of any stage. Each stage also has a Normal mode and a Hard mode, with Hard mode offering a more substantial quantity of coins. Season 2 provinces also lack outposts (like all Seasons after it) and Elite Enemy stages and, but have special stages where unusual battle conditions are in place.
3 provinces of the map were released each month until April 2019 for a total of 27 provinces. The map changes in appearance as the Player progresses through the provinces. It starts with an open vortex in the center, which gradually gives rise to the city of Atlantis.
Image courtesy of Mariamné
# | Name |
---|---|
1 | Privateer Cove |
2 | Anchor Beach |
3 | Buccaneer Bay |
4 | Cliffs of Concordia |
5 | Concordia Lakeside |
6 | Concordia Riverlands |
7 | South Chaparral |
8 | Ivory Cape |
9 | Lost Lagoon |
10 | Elysian Sands |
11 | Lethe Ridge |
12 | Acheron Island |
13 | Oceanic Forest |
14 | Mokulua Mountains |
15 | Purato Plateau |
16 | Mount Mochida |
17 | Rocks of Aneane |
18 | Nishikaigan |
19 | Cape Ono |
20 | Kyojin Forest |
21 | Banrinochōjō |
22 | Nysa |
23 | Depths of Kávouras |
24 | Ifaísteio Isles |
25 | Outer Wall |
26 | Eastern Corridor |
27 | Heart of Atlantis |
Season 3[]
3 provinces for Season 3 were released each month from February 27, 2020. Completing a stage for the first rewards 3 Valhalla Coins on Normal difficulty and 5 Valhalla Coins on Hard difficulty (similar to Season 2). The map can be accessed after reaching Season 2 Province 15.
Provinces in Season 3 share elements with provinces in Season 1. There are stages marked with wings that have elite enemies, though not elementals; other stages indicate that enemies possess a realm bonus unique to the region the province resides, such as the Midgard bonus.
Image courtesy of Cap
# | Name | Realm |
---|---|---|
1 | Midgard Pathway | Midgard |
2 | Midgard Woods | Midgard |
3 | Midgard Morass | Midgard |
4 | Bay of Midgard | Midgard |
5 | Vanaheim Fen | Vanaheim |
6 | Vanaheim Steppes | Vanaheim |
7 | Vanaheim Plains | Vanaheim |
8 | Jotunheim Fjord | Jotunheim |
9 | Jotunheim Peaks | Jotunheim |
10 | Jotunheim Mountain Range | Jotunheim |
11 | Jotunheim Hillside | Jotunheim |
12 | Jotunheim Heights | Jotunheim |
13 | Svartalfheim Brook | Svartalfheim |
14 | Svartalfheim Jungle | Svartalfheim |
15 | Svartalfheim Rivers | Svartalfheim |
16 | Svartalfheim Edges | Svartalfheim |
17 | Niflheim Glacier | Niflheim |
18 | Niflheim Mist Fields | Niflheim |
19 | Whispers of Eternal Winter | Niflheim |
20 | Niflheim Ice Fields | Niflheim |
21 | Niflheim Tundra | Niflheim |
22 | Helheim Gates | Helheim |
23 | Helheim Passage | Helheim |
24 | Helheim Deep | Helheim |
25 | Muspelheim Plains | Muspelheim |
26 | Hill of Lava | Muspelheim |
27 | The Volcano | Muspelheim |
28 | Molten Muspelheim | Muspelheim |
29 | Alfheim Forest | Alfheim |
30 | Alfheim Grove | Alfheim |
31 | The Primeval Woods | Alfheim |
32 | Alfheim Haven | Alfheim |
33 | Royal Pools | Asgard |
34 | Asgard Outskirts | Asgard |
35 | Asgard Lush Plains | Asgard |
36 | City of Asgard | Asgard |
Season 4[]
Introduced on March 25, 2021 (with first 3 provinces). Completing stages for the first time rewards 3 Underwild Coins on Normal difficulty and 5 on Hard difficulty. The Season 4 map becomes accessible after reaching Season 3 Province 10. (as of v48)
Unlike previous seasons, each province is settled in a Biome; biomes introduce new challenges, in that certain heroes receive an undispellable buff every 5 turns, while others obtain an uncleansable debuff. For example, the Sandy Caves biome apply a +50% attack bonus to Holy heroes and a -50% accuracy to Dark heroes. Enemies are unaffected.
Additionally, enemies within this season have innate resistences and are able to spawn Underwild Gems, which deal damage to the player's team until they are matched.
Image courtesy of Willem
# | Name | Biome |
---|---|---|
1 | Underground Entrance | Sandy Caves |
02 | Dusty Stones | Sandy Caves |
03 | Sandfall | Sandy Caves |
04 | Curious Caverns | Sandy Caves |
05 | Glimmering Rocks | Sandy Caves |
06 | Dikarya Valley | Fungal Caves |
07 | Galuke's Grotto | Fungal Caves |
08 | Sporengall | Fungal Caves |
09 | Twisted Roots | Fungal Caves |
10 | Darkwind Stronghold | Fungal Caves |
11 | Hollow Lake | Fungal Caves |
12 | Amber Vista | Crystal Rocks |
13 | Boulder Passage | Crystal Rocks |
14 | Searing Cliffs | Crystal Rocks |
15 | Redstone Valley | Crystal Rocks |
16 | Boulder Lake | Deep Lagoon |
17 | Deep Lagoon | Deep Lagoon |
18 | Underwater Hollows | Deep Lagoon |
19 | Umbar's Deep | Deep Lagoon |
20 | Forgotten Waters | Deep Lagoon |
21 | Misty Tunnels | Deep Lagoon |
22 | Grave of Anothos | Grave of Anothos |
23 | Boneburrow | Grave of Anothos |
24 | Echoing Caverns | Grave of Anothos |
25 | Xnolphod's Chasm | Grave of Anothos |
26 | Bonechill | Bonechill |
27 | Freezing Fathoms | Bonechill |
28 | Grimmwastes | Bonechill |
29 | Crystal Caverns | Bonechill |
30 | Frostwaste | Bonechill |
31 | Coldwind Pass | Bonechill |
32 | Devouring Depths | Devouring Depths |
33 | Steps of Despair | Devouring Depths |
34 | Path of Solitude | Devouring Depths |
35 | Crystalline Gates | Devouring Depths |
36 | Abyssal Citadel | Devouring Depths |
Season 5[]
# | Name |
---|---|
1 | Enter Kemyth |
02 | The Port |
03 | Lush Island |
04 | Precipitous Peaks |
05 | The Sandstream |
06 | Ravine of Wind |
07 | Caiza Outpost |
08 | Tanat Farmlands |
09 | Tanat |
10 | Kemythian Detour |
11 | Tombs of Despair |
12 | Tombs of Hope |
13 | Greener Pastures |
14 | Forest of the Pharaoh |
15 | Savanna of the Pharaoh |
16 | Pyramids of the Pharaoh |
17 | Caiza |
18 | Caiza Farmlands |
19 | Falcon Ridge |
20 | Sunrise Cape |
21 | Sunrise Falls |
22 | Silent Dunes |
23 | Oasis |
24 | Pools of the Pharaoh |
25 | Ascent of Assassins |
26 | Peak of Assassins |
27 | Secret Forest |
28 | Forlorn Valley |
29 | Forlorn Massif |
30 | Forlorn Hollow |
31 | Deathless Dunes |
32 | Tombs of Devastation |
33 | Secluded Pyramid |
34 | Cursed Canyons |
35 | Approach of Evil |
36 | The Forbidden Pyramid |
Dynasty of Dunes was introduced on April 21, 2022. Completing stages for the first time rewards 3 Dunes Coins on Normal difficulty and 5 on Hard difficulty. The Season 5 map becomes accessible after reaching Season 4 Province 5.
Image courtesy of Cap
See also[]
Forum Links[]
- "Season 1" Forum Tag
- "Season 2" Forum Tag
- "Season 3" Forum Tag
- "Season 4" Forum Tag
- "Season 5" Forum Tag