Hero Classes are a way for fully ascended and leveled heroes to be improved upon even further. They were introduced in January 2019 with the 18.0.0 version of the game. Each max level hero has access to a Talent and can increase their stats through the Talent Grid. The talents only become available once the hero is fully leveled and has their special skill maxed. Class Emblems are used to upgrade one's talents.
Quests & Emblems[]
Class Quests are a feature along with Hero Classes where the type of heroes that you may utilize must belong to just one of two classes, these quests serve as the primary means of obtaining Class Emblems.
Class Emblems are obtained via rare titan kills, war rewards, chests, and class quests.
Class Emblems can also be obtained by watching ads on the tower to the left of the Stronghold or from the daily gift in the web shop.
1* | 2* | 3* | 4* | 5* |
---|---|---|---|---|
20 | 62 | 233 | 505 | 1500 |
Upon completion of the talent grid the hero will have a total of 20 talents.
With some version it was introduced to have a total of 25 talents.
Hero Classes & Talents[]
Talents may be acquired and leveled up through the Talent Grid, increasing the chance that they have to go into effect. Once fully completed the hero's chances of getting their talent going into effect will be 5x what is stated below. Click on the class to see its heroes and talent grid.
Class | Talent | Description |
---|---|---|
Barbarian | Wound | 6% chance to apply bleeding from any normal attack. The effect deals 60% of the damage done and lasts for 5 turns. This effect stacks. |
Cleric | Manashield | 7% chance to resist any negative mana effects or effects that prevent the use of special skills. |
Druid | Companion | 3% chance to summon a Thorn Minion after receiving any damage. The effect is applied at the end of the turn. |
Fighter | Revive | 6% chance to revive with 1HP after a fatal attack. The revive is applied at the end of the turn. |
Monk | Resist | 6% chance to resist status ailments. |
Paladin | Protect | 3% chance to get +25% defense for 2 turns after receiving any damage. The effect is applied at the end of the turn. |
Ranger | Pierce | 5% chance to bypass defensive buffs when attacking. This includes counter attacks. |
Rogue | Evade | 4% chance to dodge direct damage from offensive special skills. |
Sorcerer | Delay | 3% chance to drop the mana generation of the enemy by -50% for 2 turns after dealing any normal damage. he effect is applied at the end of the turn. |
Wizard | Jinx | 5% chance to deal +15% extra damage per each active buff the enemies have. The extra damage applies to both normal attacks and special skills. |
There are also links on our Hero Information page to categories for each class.
Class Quests / Trials[]
Each of the Trials restricts the use of heroes to two related classes. Each trial consists of three stages, Easy (2500 TP), Medium (3500TP) and Hard (4000TP). The quests thus connect the Classes into two rings of five, an offensive and defensive.
Trial | Classes |
---|---|
Trials of Strength | Barbarian & Fighter |
Trials of Decimation | Fighter & Wizard |
Trials of Mysticism | Sorcerer & Wizard |
Trials of Shadows | Rogue & Sorcerer |
Trials of Survival | Barbarian & Rogue |
Trials of Piety | Cleric & Monk |
Trials of Fortitude | Cleric & Druid |
Trials of Nature | Druid & Ranger |
Trials of Serenity | Paladin & Ranger |
Trials of Justice | Monk & Paladin |
Thanks to Mariamné for the graphics
Heroes with Costumes[]
As the Costumes of the heroes have different classes than the base hero, they also have another class tree than the class tree of the base hero.
Please note, that all costumes for one hero will share the progress with the class tree of the base hero. The class trees of the costumes cannot be levelled indepedently.
Take this in consideration when planning the levelling of the class trees, whether to choose the left or the right path of the class tree.
Other Resources[]
For a more detailed breakdown of all things Hero Class related, see this excellent document by Rilf, of Seven Days Hunting.
There is also a great talent calculator available that was put together by Kamikaze Assassin.
Richard was used as an example of what one may expect from the system. Here are the two images provided in the preview: