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Druid is a Hero Class with a passive chance to summon a Thorn Minion when attacked.  There are two Class Quests associated with it to acquire Class Emblems, which may then be used to acquire talents within the Druid class to further enhance the hero. Classes are available to all heroes, although it is widely recommended not using the emblems on 1* and 2* heroes.

Druids[]

There are currently 94 druids.

1* 2* 3* 4* 5*
Jenneh Basil Caedmon Event - Magic - Agrafena
Belith Chao Costume Ahmose Costume
Brienne Cyprian Costume 2 Alberich
Friar tuck2 Alliance Quest - Knights - Ferant HOTM-Purple
R3 Missing Green Fura Costume Ares Costume
Gunnar2 Gadeirus Asterius
S4 - Helo Gobbler Augustus
Jarvur Gullinbursti Hero HOTM - Balbar
Event - Magic - Kornel R4 Missing Green S5 - Sun - Bennu
Kvasir Hero Kelile Costume Boss wolf
Melia Kitty Cel
Roxia R4 Missing Green Chakkoszrot
R3 Missing Green Melendor Darkfeather
Seasonal - Kalevala - Mielikki Emilio
R4 Missing Red Freya Hero
R4 Missing Green Galapago
Event - Magic - Sergei Grace
Sonya2 Griffex
Sumle Costume Guardian gazelle
Voluptas Thumb Guardian owl
Event - Bard - Zhabog S4 - Hannah
Haulstone
Horghall
Seasonal - Kalevala - Iku-Turso
S2 - Inari Costume
Jabberwock Costume
Kadilen
Khagan Costume 2
Seasonal - Springvale - Killhare - Costume
Lianna Costume 2
Liu Bei
Magni2
Marie-Thérèse Costume
Master lepus
Max
Meresankh
Moonflower
Mr. Pengi
Myoin-ni
Neema
Nine-headed Beast
Noor Hero
Papyros
Prince Siegfried (Future King)
Quintus Costume 2
Ranvir
Relius
S3 - Salmon Loki
Sargasso Costume
Starwalker
Telonius
Thanatos
S2 - Ursena Costume
Vela
Viscaro
Viselus
Willow
Xiaotu
Zimkitha

Druid Talent Grid[]

Costs below are declared for 3*/4*/5*.  There are four levels of emblem costs:

   Standard:  7 / 15 / 50
       Talent:  14 / 30 / 65
Expensive:  17 / 40 / 125
         Final:  35 / 70 / 250

Costs are shown in the middle column.  Talents are highlighted.  While you may choose every single option in the middle column, you may only choose the right side or the left side in-between.  This means that for your second two choices you may train either Health + Attack or Attack + Defense, but you cannot mix-and-match Health + Defense.

Companion
14 / 30 / 65
Health 7 / 15 / 50 Attack
Attack 7 / 15 / 50 Defense
Companion
14 / 30 / 65
Defense 7 / 15 / 50 Health
Attack 7 / 15 / 50 Defense
Companion
14 / 30 / 65
Healing % 17 / 40 / 125 Attack %
Health 7 / 15 / 50 Defense
Health %
17 / 40 / 125
Attack 7 / 15 / 50 Health
Companion
14 / 30 / 65
Health 7 / 15 / 50 Defense
Defense 7 / 15 / 50 Attack
Companion
14 / 30 / 65
Attack 7 / 15 / 50 Defense
Health 7 / 15 / 50 Attack
Health
14 / 30 / 65
Critical % 17 / 40 / 125 Defense %
Mana
35 / 70 / 250
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