Druid is a Hero Class with a passive chance to summon a Thorn Minion when attacked. There are two Class Quests associated with it to acquire Class Emblems, which may then be used to acquire talents within the Druid class to further enhance the hero. Classes are only available for 3*, 4*, and 5* heroes.
Druids
3 Star | 4 Star | 5 Star |
---|---|---|
Belith | Caedmon | Alberich |
Brienne | Gadeirus | Boss Wolf |
Melia | Gobbler | Guardian Owl |
Melendor | Horghall | |
Kadilen | ||
Master Lepus | ||
Zimkitha |
Druid Talent Grid
Costs below are declared for 3*/4*/5*. There are four levels of emblem costs:
- Standard: 7 / 15 / 50
Talent: 14 / 30 / 65
Expensive: 17 / 40 / 125
Final: 35 / 70 / 250
- Standard: 7 / 15 / 50
Costs are shown in the middle column. Talents are highlighted. While you may choose every single option in the middle column, you may only choose the right side or the left side in-between. This means that for your second two choices you may train either Health + Attack or Attack + Defense, but you cannot mix-and-match Health + Defense.
Companion 14 / 30 / 65 |
||
Health | 7 / 15 / 50 | Attack |
Attack | 7 / 15 / 50 | Defense |
Companion 14 / 30 / 65 |
||
Defense | 7 / 15 / 50 | Health |
Attack | 7 / 15 / 50 | Defense |
Companion 14 / 30 / 65 |
||
Healing % | 17 / 40 / 125 | Attack % |
Health | 7 / 15 / 50 | Defense |
Health % 17 / 40 / 125 |
||
Attack | 7 / 15 / 50 | Health |
Companion 14 / 30 / 65 |
||
Health | 7 / 15 / 50 | Defense |
Defense | 7 / 15 / 50 | Attack |
Companion 14 / 30 / 65 |
||
Attack | 7 / 15 / 50 | Defense |
Health | 7 / 15 / 50 | Attack |
Health 14 / 30 / 65 |
||
Critical % | 17 / 40 / 125 | Defense % |
Mana 35 / 70 / 250 |