Druid is a Hero Class with a passive chance to summon a Thorn Minion when attacked.  There are two Class Quests associated with it to acquire Class Emblems, which may then be used to acquire talents within the Druid class to further enhance the hero. Classes are available to all heroes, although it is widely recommended not using the emblems on 1* and 2* heroes.

Druids

There are currently 21 druids.

1* 2* 3* 4* 5*
Jenneh.jpg Belith.jpg Caedmon.jpg Alberich.jpg
Brienne.jpg Gadeirus.jpg Boss wolf.jpg
Kvasir Hero.jpg Gobbler.jpg Freya Hero.jpg
Melia.jpg Gullinbursti Hero.jpg Guardian owl.jpg
Melendor.jpg Horghall.jpg
Kadilen.jpg
Master lepus.jpg
Noor Hero.jpg
Ranvir.jpg
Vela.jpg
Zimkitha.jpg

Druid Talent Grid

Costs below are declared for 3*/4*/5*.  There are four levels of emblem costs:

   Standard:  7 / 15 / 50
       Talent:  14 / 30 / 65
Expensive:  17 / 40 / 125
         Final:  35 / 70 / 250

Costs are shown in the middle column.  Talents are highlighted.  While you may choose every single option in the middle column, you may only choose the right side or the left side in-between.  This means that for your second two choices you may train either Health + Attack or Attack + Defense, but you cannot mix-and-match Health + Defense.

Companion
14 / 30 / 65
Health 7 / 15 / 50 Attack
Attack 7 / 15 / 50 Defense
Companion
14 / 30 / 65
Defense 7 / 15 / 50 Health
Attack 7 / 15 / 50 Defense
Companion
14 / 30 / 65
Healing % 17 / 40 / 125 Attack %
Health 7 / 15 / 50 Defense
Health %
17 / 40 / 125
Attack 7 / 15 / 50 Health
Companion
14 / 30 / 65
Health 7 / 15 / 50 Defense
Defense 7 / 15 / 50 Attack
Companion
14 / 30 / 65
Attack 7 / 15 / 50 Defense
Health 7 / 15 / 50 Attack
Health
14 / 30 / 65
Critical % 17 / 40 / 125 Defense %
Mana
35 / 70 / 250
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