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Sonya Costume Bonus.png

Costumes are similar to a template for an alternative skin of a Hero. The respective Hero can wear the costume to change stats, skill set, class, and appearance. Costumes also permanently increase the stats of the Hero, even if the Hero doesn't change the appearance. Costumes were intended to make S1 Heroes more competitive. If you have more than one respective Hero, all profit from the stat bonus and can wear the Costume (or not). While a Hero is active in a war or raid tournament defence he is bound to that appearance; a second Hero you own could of course take a different appearance. The costume is un/equipped in the Hero Roster. The Hero Card always shows the bonus granted by the costume.


Costume Bonus

To apply any bonus the costume has to be leveled itself and independently of the original Hero. Leveling a costume works similar to leveling a hero but is much cheaper. A costume cannot be ascended past the ascension level of any respective Hero you own. The maximum stat bonus of +5% Attack, +5% Defence, +10% Health, +5% Mana Generation is applied when the Costume is fully ascended and leveled and the special skill is at 8/8. Until then every ascension level grants smaller bonuses:

Ascension 1 Ascension 2 Ascension 3 Ascension 4 Fully Maxed
3* Costume 0%/0%/0%/0% 1%/1%/3%/1% 3%/3%/6%/3% N/A 5%/5%/10%/5%
4* Costume 0%/0%/0%/0% 1%/1%/2%/1% 2%/2%/5%/2% 3%/3%/6%/3% 5%/5%/10%/5%
5* Costume 0%/0%/0%/0% 1%/1%/2%/1% 2%/2%/4%/2% 3%/3%/6%/3% 5%/5%/10%/5%
Non-S1 Costume 0%/0%/0%/0% 1%/1%/2%/1% 2%/2%/4%/1% 2%/2%/5%/1% 3%/3%/6%/1%

Skill and Class Changes

Sonya Viking Champion.png

Heroes wearing a costume have their skill set and class changed. That is mainly to enable them to be used more flexibly and frequently. E.g. Sonya in costume changes her class from Paladin to Druid and therefore can be used in the Trial of Nature Class Quest. The costumed Hero inherits the Talent Path from the original Hero. Also only the original Hero can be trained with the original class emblems (i. e. Sonya only with Paladin emblems). Emblem effects are furthermore only applied once the costume is fully maxed (levels and skills).

As of January 2021, costumes were available for the following Heroes:

Key
NEW first available
x exclusive to Event

not in Costume Chamber

You can find a comprehensive overview on the stats of the original and costumed heroes on the forum.

Costumes can be summoned every other month through the Costume Chamber using Costume Keys or Gems.

Materials & Items
Ascension Materials Adventurer's KitArcane ScriptsBattle ManualChainmail ShirtCompassDaggerDamascus BladeFarsight TelescopeFine GlovesHidden BladeLeather ArmorMysterious TonicMystic RingsOrb of MagicPractice SwordPoison DartsRoyal TabardRugged Clothes ScabbardSharpening StoneStrong RopeSturdy ShieldTall BootsTome of TacticsTraining ManualTrap ToolsWarm CapeWooden Shield
Crafting Materials Clean ClothCommon HerbsCrude IronCrypt MushroomCrystal ShardDragon BoneFine SteelFirestoneGrimoire DustHardwood LumberLarge BoneLeather StripsMetal OresMeteor FragmentsMidnight RootsOilOrichalcum NuggetPotent LeavesStringSunspire Feathers
Titan: BeakEggEyeFangHeartPlumeShellSkullSpineTail
Battle Items Minor Healing PotionMinor Mana PotionAntidotesArrow AttackHealing PotionBear BannerTurtle BannerAxe AttackPotent Healing PotionMana PotionSuper AntidotesBomb AttackRevive ScrollDragon BannerSuper Healing PotionDragon AttackSuper Mana PotionTime StopTornadoMiracle Scroll
Giant HarpoonTitan BannerTitanium ShieldPanaceaInvisibility PotionValkyrie's BaneHunter's CaltropsHurricaneScroll of AlterationTime Freeze
Inventory Items AethersAlkashardsBundlesCostumesEmblemsFlasksHarvestersLoot TicketsTokens (Costume KeysAtlantis CoinsChallenge CoinsTower CoinsUnderwild CoinsValhalla Coins)
FoodGemsIronRecruits
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