Class Quests, also titled as Trials (of a given property), appear under the Quests button twice a week, on Wednesday and Sunday (morning UTC, for 24 hours). Each Trial only permits Heroes of two related Hero Classes; thus the ten Trials join Classes into two rings of five members each and use logos of the Class named first (at least in te list below). The Trials are the most reliable source of Class Emblems to improve the Heroes' Talents, the reward being the same number of emblems of both Classes.
Class Quests are available from Player level 15, with higher stages at 20 and 30.
Trial Costs & Rewards[]
Difficulty | Player Level | Suggested Team Power | Enemy Waves | World Energy | Emblems Awarded |
---|---|---|---|---|---|
Easy | 15 | 2500 | 3 | 4 | 5 |
Medium | 20 | 3500 | 4 | 12 | 7 |
Challenging | 30 | 4000 | 5 | 20 | 10 |
The third stage of each trial also awards a 3* Trainer Hero (of the element related to the class), and about once a month a reset emblem; since late 2021, this is shown in advance in the map.
Class & Trial Combinations[]
Trial(s) | (Logo) | Classes |
---|---|---|
Trials of Strength | Fighter & Barbarian | |
Trials of Survival | Barbarian & Rogue | |
Trials of Shadows | Rogue & Sorcerer | |
Trials of Mysticism | Sorcerer & Wizard | |
Trials of Decimation | Wizard & Fighter | |
Trials of Fortitude | Cleric & Druid | |
Trials of Nature | Druid & Ranger | |
Trials of Serenity | Ranger & Paladin | |
Trials of Justice | (missing) | Paladin & Monk |
Trials of Piety | Monk & Cleric |
Master Trials[]
to be added