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Clash of Knights

Clash of Knights is an Alliance Quest that rotates in once every five months. The event begins after Valhalla Forever and rotates through a 4 week cycle until it repeats the event.

Similarly to Challenge Events, Clash of Knights has 10 replayable stages featuring the event heroes as bosses and reward based on ranking; constrastly, there are no elemental shields that reflect all incoming attacks, additional stages are locked until an Alliance collectively reaches the required amount of points to continue and the rewards are given to every member of that alliance at the conclusion of the event.

Alliance Quest Rules[]

A new Event Hazard added to Clash of Knights is this:

The Castle is defended with Incendiary Traps. The traps are triggered every 4 turns. Getting hit by the Incendiary Traps cause your Heroes to Burn and lowers their attack.
Every 4 turns, all Heroes receive X Burn damage over 3 turns.
Every 4 turns, all Heroes get -40% attack for 3 Turns.
X = 306 for Rare, 432 for Epic and 612 for Legendary difficulties.

Only those will able to play this quest who are in an alliance before the event starts.

The Epic and Legendary tiers are locked at the start of the event.
Epic tier is unlocked when your alliance reaches 2.5 million points in total.
Legendary tier is unlocked when your alliance reaches 10 million points in total.

Alliance Quest Coin icon

Each tier also contains an Alliance Quest Chest, which gifts Alliance Quest Coins for the Alliance Quest Summon.

Event Heroes[]

Bear family icon
Raven family icon
Stag family icon
Wolf family icon
Knights Families
Family 3* Heroes 4* Heroes 5* Heroes
Wolf family icon

Wolf
Bertulf (Holy icon Holy) Ferant (Fire icon Fire) Esme (Ice icon Ice)
Ludwig (Dark icon Dark)
Quenell (Nature icon Nature)
Wolfgang (Holy icon Holy)
Raven family icon

Raven
Aderyn (Dark icon Dark) Franz (Nature icon Nature) Eloise (Holy icon Holy)
Wren (Nature icon Nature) Lewena (Fire icon Fire)
Quintin (Ice icon Ice)
Rayne (Dark icon Dark)
Bear family icon

Bear
Yona (Nature icon Nature) Koda (Dark icon Dark) Armel (Ice icon Ice)
Bearnadette (Fire icon Fire)
Humbert (Nature icon Nature)
Teddy (Nature icon Nature)
Torben (Fire icon Fire)
Winnie (Holy icon Holy)
Stag family icon

Stag
Fawn (Fire icon Fire) Raleigh (Nature icon Nature) Alvar (Holy icon Holy)
Cecilia (Dark icon Dark)
Daemon (Fire icon Fire)
Lysanor (Ice icon Ice)
Siofra (Ice icon Ice)
Xiamara (Nature icon Nature)

There are 4 Families, the Wolf Family the Raven Family, the Bear Family and the Stag Family.

Using Clash of Knights heroes triggers a bonus when they are used in the Clash of Knights Alliance Quest.

Specifically:

  • Wolf family: Bonus for 2/3 Heroes: • 35% / 50% chance to make a cast buff undispellable
  • Raven family: Bonus for 2/3 Heroes: • 35% / 50% chance to make a cast ailment uncleansable
  • Bear Family: Bonus for 1/2/3 Heroes • All received attack status ailments will be replaced by a +40% / +60% / +70% attack buff for 3 turns
  • Stag Family: Bonus for 1/2/3 Heroes • All received defense status ailments will be replaced by a +40% / +60% / +70% defense buff for 3 turns.

Some Notes:
This bonus ONLY applies to Wolf, Raven, Bear and Stag Family Heroes in the Clash of Knights Event.
It is NOT limited to Unique heroes only. Any and all Clash of Knights heroes gain the bonus stat boost.

Event Stages[]

Cap put together some amazing graphics depicting the enemies you may expect to face for this event:

CoK Levels New


Forum Links[]

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